I'm trying to control mplayer with a node.js program using child_process.spawn.
I am having trouble resuming the playback after I paused it. For some reason, an exit
event is sent even though mplayer hasn't finished playing.
What am I doing wrong?
The following code works fine (I can hear the music play) until the second pause command.
var spawn = require( 'child_process' ).spawn;
var mplayer;
var file = '/Users/snorpey/Music/Blink-182/Untitled/01 Feeling This.m4a';
mplayer = spawn( 'mplayer', [ file ] );
mplayer.on( 'exit', function(){ console.log( 'EXIT.' ); } );
setTimeout( pause, 5000 );
setTimeout( pause, 9000 );
function pause()
{
console.log( 'PAUSE', mplayer.stdin );
mplayer.stdin.write( 'p\n' );
}
The first output for mplayer.stdin looks like this:
{ _handle:
{ writeQueueSize: 0,
owner: [Circular],
onread: [Function: onread] },
_pendingWriteReqs: 0,
_flags: 0,
_connectQueueSize: 0,
destroyed: false,
errorEmitted: false,
bytesRead: 0,
_bytesDispatched: 0,
allowHalfOpen: undefined,
writable: true,
readable: false }
The second one like this:
{ _handle: null,
_pendingWriteReqs: 0,
_flags: 0,
_connectQueueSize: 0,
destroyed: true,
errorEmitted: false,
bytesRead: 0,
_bytesDispatched: 2,
allowHalfOpen: undefined,
writable: false,
readable: false,
_connecting: false,
_connectQueue: null,
_idleNext: null,
_idlePrev: null,
_idleTimeout: -1 }
I get the following error:
events.js:66
throw arguments[1]; // Unhandled 'error' event
^
Error: This socket is closed.
at Socket._write (net.js:517:19)
at Socket.write (net.js:509:15)
at Object.pause [as _onTimeout] (/Users/snorpey/Sites/Development/mplayer/pause.js:14:16)
at Timer.list.ontimeout (timers.js:101:19)
Without attempting to test or debug a few thoughts come to mind:
Use mplayer's slave mode. You do this by giving it the -slave
flag at startup. See http://www.mplayerhq.hu/DOCS/tech/slave.txt for more info.
Setup code to show what mplayers wants to tell you. Might be more meaningful than watching the socket status.
var spawn = require( 'child_process' ).spawn;
var mplayer;
var file = '/Users/snorpey/Music/Blink-182/Untitled/01 Feeling This.m4a';
mplayer = spawn( 'mplayer', [ '-slave', file ] );
mplayer.on( 'exit', function () { console.log( 'EXIT.' ); } );
// obviously you'll want something smarter than just logging...
mplayer.stdout.on('data', function (data) { console.log('mplayer stdout: ' + data); });
mplayer.stderr.on('data', function (data) { console.log('mplayer stderr: ' + data); });
setTimeout( pause, 5000 );
setTimeout( pause, 9000 );
function pause() {
console.log( 'PAUSE' );
mplayer.stdin.write( 'pausing\n' );
}