Heroku, Socket.IO, Node.js

I'm setting up a node.js twitter streaming app on heroku. It works perfectly until a second client makes a connection. This is something I wasn't expecting until I showed it to someone :(

I am using tweet-pipe for the Twitter Stram API functionality: https://github.com/peeinears/tweet-pipe

To get Socket.IO working on Heroku I followed these instructions: https://devcenter.heroku.com/articles/using-socket-io-with-node-js-on-heroku

io.configure(function () { 
  io.set("transports", ["xhr-polling"]); 
  io.set("polling duration", 10); 
});

In my app.js file I have

io.sockets.on('connection', function (socket) {
  tp.stream('statuses/filter', params, false, function (stream) {
    stream.on('tweet', function (tweet) {
      socket.emit('tweet', tweet );
    });
  });
});

Again, this all works great until another client visits the page. Then the original connection is lost while the second client has a connection. Any thoughts? I'm a little new to the Socket.IO stuff.

AFAIK you can only have one active stream per twitter handle. You cannot use tp.stream for second client.

Sources:

  1. https://dev.twitter.com/docs/streaming-apis/streams/public
  2. https://dev.twitter.com/discussions/921

Here's how I fixed it, thanks to Chad in the comments. It seems to work fine now as it's live and somewhat healthy.

io.sockets.on('connection', function (socket) {

  var tp = new TweetPipe({
    consumer_key: process.env.CONSUMER_KEY,
    consumer_secret: process.env.CONSUMER_SECRET,
    token: process.env.TOKEN,
    token_secret: process.env.TOKEN_SECRET
  });

  tp.stream('statuses/filter', params, false, function (stream) {
    stream.on('tweet', function (tweet) {
      io.sockets.emit('tweet', tweet );
    });
  });

});