I'm working on the node.js module in Visual Studio and have the following file structure:
load.h
#include <string>
#include <v8.h>
void property_guard(v8::Local<v8::Object> obj, v8::Local<v8::String> name, const std::string path);
load.cpp
#include "load.h"
void property_guard(v8::Local<v8::Object> obj, v8::Local<v8::String> name, const std::string path) {
if (!obj->Has(name)) {
throw path + " does not exist";
}
}
main.cpp
#include <string>
#include <node.h>
#include <v8.h>
#include "load.h"
void integer_type_guard(v8::Local<v8::Value> obj, const std::string path) {
if (!obj->IsInt32()) {
throw path + " is not an integer";
}
}
int get_int_property(v8::Local<v8::Object> obj, v8::Local<v8::String> name, const std::string path) {
property_guard(obj, name, path);
v8::Local<v8::Value> value = obj->Get(name);
integer_type_guard(value, path);
return value->Int32Value();
}
I expect that the structure is correct, but I get an error in Visual Studio and similar when I compile the project with node-gyp:
error LNK2005: "public: class v8::Object * __cdecl v8::Handle<class v8::Object>::operator->(void)const " (??C?$Handle@VObject@v8@@@v8@@QEBAPEAVObject@1@XZ) already defined in node.lib(node.exe) C:\...\load.obj
error LNK1169: one or more multiply defined symbols found C:\...\Test1.dll
Removing the node.h from the main.cpp includes removes the error (I need it to register the module). Moving the property_guard method to main.cpp also solves the issue.
What is the correct way of moving declaration to other file in this case?
My environment:
Many thanks to Bert Belder from node.js mailing list for the solution. I need to add #include before including anything else in my .cpp files.