I am fairly new to all of these technologies (including somewhat JavaScript) so you might have to bear with me here.
I followed the ChatApp tutorial over at Socket.IO docs fairly closely and modified the application to my likings somewhat; however, I don't think I changed much on the side of server interaction and stuff. My problem is no matter what I do, I can't seem to be able to get my application to successfully run on Heroku. I get this error message when trying to load the app:
Application Error An error occurred in the application and your page could not be served. Please try again in a few moments. If you are the application owner, check your logs for details.
I am not sure if I am missing something obvious or what.
Here is my main index.js file:
var express = require('express');
var app = express();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', function(req, res){
res.sendfile('index.html');
});
app.use("/css", express.static(__dirname + '/css'));
//array of users currently in chat
var people = {};
io.on('connection', function(socket){
console.log('user connected!');
socket.on('join', function(name){
people[socket.id] = name; //create entry in 'people' with new user
socket.emit("update", "You have connected to the server.");
io.sockets.emit("update", name + " has joined the server.");
io.sockets.emit("update_people_list", people);
});
socket.on('disconnect', function(){
console.log('user disconnected!');
if(people[socket.id] != ""){
io.sockets.emit("update", people[socket.id] + " has left the server.");
delete people[socket.id];
io.sockets.emit("update_people_list", people);
}
});
socket.on('chat message', function(msg){
console.log('message: ' + msg);
io.sockets.emit('chat message', people[socket.id], msg);
});
});
// http.listen(3000, function(){
// console.log('listening on *:3000');
// });
index.html
<script src="/socket.io/socket.io.js"></script>
<script src="http://code.jquery.com/jquery.js"></script>
<script>
$(document).ready(function(){
var ready = false;
var socket = io.connect();
$("#chat").hide();
$(".canvasDiv").hide();
$("#name").focus();
//prevent form from being submitted without name
$("form").submit(function(event){
event.preventDefault();
});
//allows entering by hitting 'Enter' for name
$("#name").keypress(function(e){
if(e.which == 13) { //if ENTER key
var name = $("#name").val();
if(name != ""){
socket.emit("join", name);
$("#login").detach();
$("#chat").show();
$("#msg").focus();
ready = true;
}
}
});
$('#chatform').submit(function(){ //when submit chat message
socket.emit('chat message', $('#msg').val()); //emit message + value of input
$('#msg').val(''); //empty field?
return false; //so that the page doesn't refresh
});
//SOCKET LISTENING
socket.on('chat message', function(user, msg){
if(ready){
$('#messages').append("<p><strong><span class='chat-user'>" + htmlEntities(user) + " </span></strong>: " + htmlEntities(msg) + "</p>");
//adjust height and scroll as need be:
var $container = $('#messages');
var height = $container.get(0).scrollHeight;
$container.scrollTop(height);
}
});
socket.on("update", function(io_message){
if(ready){
$('#messages').append("<p class='notification'>" + htmlEntities(io_message) + "</p>")
}
});
socket.on("update_people_list", function(people){
if(ready){
$("#people").empty(); //clear to refresh it
$.each(people, function(client_id, name){
$('#people').append("<p class='notification'>" + htmlEntities(name) + "</p>");
});
var $container = $("#messages");
var height = $container.get(0).scrollHeight;
$container.scrollTop(height);
}
});
});
</script>
Additionally, my package.json file
{
"name": "socket-chat-example",
"version": "0.0.1",
"description": "my first socket.io app",
"dependencies": {
"express": "^4.6.1",
"socket.io": "^1.0.6"
}
}
Procfile:
web: node index.js
.gitignore:
node_modules/
Disclosure: I'm the Node Platform Owner at Heroku
First, you should run heroku logs to get logging output.
Second, do you mean to have commented out listen on your server? Without this, your server won't allow any incoming connections:
// http.listen(3000, function(){
// console.log('listening on *:3000');
// });
Finally, instead of binding to a hardcoded port (3000), you should bind to an environment variable with a default:
http.listen(process.env.PORT || 3000, function(){
console.log('listening on', http.address().port);
});
You might need to check the log, so you have a clue on what is going wrong with that?